ARCH 210 – KADIR HAS UNIVERSITY DEPARTMENT OF ARCHITECTURE / ISTANBUL
Computation, is a very familiar method based on pure mathematics. It relates logic, rules, algorithms, algebras, geometric calculations, etc. When computation and design is said together, it recalls shapes in specific, since being educated as architects, what we can calculate will be shapes, geometries.
In this course main aim is to grasp how shapes will be calculated. This is a visual calculation, rather than textual or numerical. They provide means for design analysis and synthesis and generating design solutions. Shape calculation explorations will be experimental in one hand and lectured in the other hand. Computer software will be widely used, alongside with model making and hand drafting. Every subject has two parts: starting with hand drafting and modelling, and continuing with computerizing.
This course is organized in five main sections. It will include shapes, rules, patterning, shape grammars and 3d shaping. Every at least will continue for two weeks, including a study in the studio, a homework, a computer exercise and ‘a close to’ final product that will continue its evolving process. This is very important since all the exercises will be collected together at the end of the semester and ‘should’ be more developed than it had been finished, the week it was supposed to be. Every subject will have its own calculation rules, and students are supposed to invent new rules and functions, which includes a mathematical creative thinking. 3d modelling software ‘Rhinoceros’ and its plugin ‘Grasshopper’ will be commonly used.